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Using 3D Objects in education (BETA)

This course shows how you can use 3D models in education to enhance the learning experience of students on all levels of education. This course is based on the expertise and field tests of the University of Jaén in the 5DCulture project.

Europeana

About This Course

Teaching history is in most cases limited to the use of images, text and what someone's imagination could make of what that world would have been like.
This experience can be taken to a new level by using techniques like VR and 3D printed objects in education. In this course you will learn how this can enhance the learning experience and improve accessibility on all levels of education.

This course is based on the experiences of the University of Jaén in the 5DCulture project where they developed different educational approaches to give students more insight in their local Iberian heritage and teach them about how 3D technology can be used in archeology.

This course will show you their experiences using AR / VR and 3D-printed objects as examples of how you could use these techniques for your own educational projects to teach students about their (or any other) cultural heritage and history.

The examples shown in this course are of different levels of education, from primary school education to university level. The approaches aren’t limited to these particular levels: you might well be inspired by an approach and use it in another level of education as you see fit.

Learning objectives

By the end of this course you:

  • will have a good idea about how 3D objects can be used in different teaching scenarios
  • know what AR and VR are and what you could do with these techniques
  • know the basics of different 3D printing techniques
  • know what 3D scanning is and what types of 3D scanners exist
  • know what kind of software can be used to work with 3D digital models
  • will be able to apply this to your educational use case

Who is this course for?

  • Cultural heritage professionals looking for new educational tools to use in their institution
  • Tourism professionals looking for ways to promote their local heritage in schools
  • (History) teachers looking for ways to enhance the learning experience of their students, especially for subjects that are far removed from the students daily life

Requirements

  • [time to be estimated]
  • The ability to make 3D prints and/or create AR / VR environments is not needed to complete this course. It will give you generic information about 3D printing, 3D scanning, 3D software, AR / VR usage and required hardware; in-depth technical instruction on any of these subject is beyond the scope of this course

Course Staff

Alberto Sánchez Vizcaíno

Alberto Sánchez Vizcaíno (PhD)

Professor in Prehistory in the Historical Heritage Department and member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Expert in Archaeology of the Iberians, he has worked in several European projects about the application of ICT to archaeological heritage and for improving and transferring digitized archaeological assets (2D, 3D) to Europeana.


Carmen Rísquez  Cuenca

Carmen Rísquez Cuenca (PhD)

Professor in Prehistory in the Historical Heritage Department and member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Expert in Archaeology of the Iberians, Gender Archaeology and in the analysis of ritual and sacred spaces.


Rafael Segura Sánchez

Rafael Segura Sánchez (ScD)

Professor in Computer Languages and Systems in the Department of Computer Science (University of Jaén, Spain). He is member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Currently he is working in Computational Archaelogy and 3D, computer graphics and virtual reality.


Jose Manuel Fuertes García

Jose Manuel Fuertes García (ScD)

Jose is Senior Lecturer in the Area of Computer Science and Artificial Intelligence of the Department of Computer Science (University of Jaén, Spain). He is member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Currently he is working in Computational Archaelogy and 3D, and developing intelligent learning systems in 2D and 3D environments.


Carmen Rueda Galán

Carmen Rueda Galán (PhD)

Senior Lecturer in the Prehistory Area of the Historical Heritage Department of the University of Jaén (Spain). She is member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Expert in the Culture of the Iberians, Gender Archaeology and in the analysis of sacred spaces and ritual systems of Iberian societies.


Antonio Jesús Rueda Ruiz

Antonio Jesús Rueda Ruiz (ScD)

Senior Lecturer in Computer Languages and Systems in the Department of Computer Science (University of Jaén, Spain). He is member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Currently he is working in Computational Archaelogy and 3D, development of geometric algorithms, processing of data from 3D scanning, virtual reality and augmented reality.



Ana Herranz Sánchez

Ana Herranz Sánchez (PhD)

Research assistant in Prehistory in the Historical Heritage Department and member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Expert in the Culture of the Iberians, Gender Archaeology, and in museography and dissemination of Archaeological Heritage. She frequently collaborates in archaeological heritage dissemination activities aimed at children and young people.



Isabel Moreno Padilla

Isabel Moreno Padilla (PhD)

Research assistant in Prehistory in the Historical Heritage Department and member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Expert in the Culture of the Iberians, Gender Archaeology, iconography and ceramic. She frequently collaborates in archaeological heritage dissemination activities aimed at children and young people.


Inmaculada Cubero León

Inmaculada Cubero León

Degree in Computer Engineering and member of the University Research Institute for Iberian Archaeology (University of Jaén, Spain). Currently he is working with virtual reality technologies and multimodal interfaces applied in the field of Archaeology, making use of virtual reality systems, locomotion and hand tracking, allowing interaction with the virtual environment to be more natural and intuitive.


Juana Salguero Montes

Juana Salguero Montes

Degree in Archaeology, specializing in Iberian Archaeology, and a master's degree in the Archaeology of Cultural Landscapes. She currently works at the University Research Institute for Iberian Archaeology (University of Jaén, Spain) on research focus on Archaeology of Conflict, Gender Archaeology, and Iberian Archaeology related to the application of information and communication technologies.


Rights and Reuse

Except where otherwise noted, this training resource is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0) by the University Research Institute for Iberian Archaeology (University of Jaen) and the Europeana Foundation. Content indicated as being under a different license or still under copyright is included with permission and is not covered by the CC BY 4.0 license.

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